A surprise update for Fallout: Bakersfield, the Doom mod that rebuilds the RPG's Necropolis as a shooter level - https://www.rockpapershotgun.com/a-surprise-update-for-fallout-bakersfield-the-doom-mod-that-rebuilds-the-rpgs-necropolis-as-a-shooter-level #Strategy:Turn-BasedStrategy #InterplayEntertainment #MultiplayerCooperative #MultiplayerCompetitive #Birdview/Isometric #BethesdaSoftworks #NintendoSwitch #SinglePlayer #NintendoGBA #Firstperson #idSoftware #Activision #Microsoft #Fallout #Atari
The new shooter from Romero Games loses funding as staff post they've been let go thanks to Microsoft cuts - https://www.rockpapershotgun.com/the-new-shooter-from-romero-games-loses-funding-as-staff-post-theyve-been-let-go-thanks-to-microsoft-cuts #MultiplayerCooperative #MultiplayerCompetitive #BethesdaSoftworks #NintendoSwitch #SinglePlayer #NintendoGBA #Firstperson #idSoftware #Activision #Microsoft #Shooter #Xbox360 #Sigil #Atari #Doom #Sega #PC
The Fascination of Quake up to Quake III Arena
#Quake revolutionized FPS gaming in 1996 with its fully #3D engine, dark gothic atmosphere, and fast-paced gameplay.
It wasn’t just a game but a milestone that shaped multiplayer with intense #deathmatch battles and laid the foundation for #esports.
#Quake2 shifted to a #scifi setting with improved graphics and gameplay, keeping the pace high and expanding the modding scene.
Then #Quake3Arena focused purely on competitive multiplayer, refining movement mechanics like #rocketjump and #strafejump, making it the ultimate #arenashooter. The series’ legacy lies in its technical innovation, community-driven #mods, and timeless #gameplay that still inspires #FPS gamers today.
Happy birthday #Quake! On June 22, 1996, id Software launched Quake — the first full-3D shooter using the #QuakeEngine. Unlike 2D-sprite-based games, Quake featured fully 3D environments, dynamic lighting, and Lightmaps.
#HalfLife and #CounterStrike are built on the Quake engine — making it a milestone in multiplayer #FPS history. Earlier, #Doom (1993) set the stage with groundbreaking 3D visuals, network play, and the birth of #Deathmatch.
The evolution continued with #idTech2 through #idTech5 powering games like #Doom3 and #Rage. Developer #JohnCarmack was the technical genius behind id’s engines before moving to #Oculus.
Which #idTech-based games do you remember?
See you in Hell, graphics cards, as Doom: The Dark Ages' path tracing update is out today - https://www.rockpapershotgun.com/see-you-in-hell-graphics-cards-as-doom-the-dark-ages-path-tracing-update-is-out-today #Shooter:FirstPerson #Doom:TheDarkAges #SinglePlayer #Firstperson #idSoftware #Hardware #Shooter
GOG announce a new new one-click system aiming to "take things to another level entirely" for fuss-free modding - https://www.rockpapershotgun.com/gog-announce-a-new-new-one-click-system-aiming-to-take-things-to-another-level-entirely-for-fuss-free-modding #Vampire:TheMasquerade-Bloodlines #TheElderScrollsV:Skyrim #MultiplayerCooperative #MultiplayerCompetitive #BethesdaGameStudios #ActivisionBlizzard #BethesdaSoftworks #ActionAdventure #Fallout:London #NintendoSwitch #ElectronicArts #idSoftware
Doom: The Dark Ages slow mo a bit much? There's already a mod for that - https://www.rockpapershotgun.com/doom-the-dark-ages-slow-mo-a-bit-much-theres-already-a-mod-for-that #Shooter:FirstPerson #Doom:TheDarkAges #SinglePlayer #Firstperson #idSoftware #Shooter
James and Nic kick a thing: Doom: The Dark Ages edition - https://www.rockpapershotgun.com/james-and-nic-kick-a-thing-doom-the-dark-ages-edition #Shooter:FirstPerson #Doom:TheDarkAges #SinglePlayer #Firstperson #idSoftware #Shooter
A last-minute SteamOS update has saved Doom: The Dark Ages on Steam Deck, and it runs surprisingly okay-ish - https://www.rockpapershotgun.com/doom-the-dark-ages-steam-deck #Shooter:FirstPerson #SteamDeckAcademy #Doom:TheDarkAges #SinglePlayer #Firstperson #idSoftware #SteamDeck #Hardware #Shooter
Doom: The Dark Ages doesn’t run badly on PC, but enforced ray tracing slows the pace - https://www.rockpapershotgun.com/doom-the-dark-ages-best-settings-pc-performance #Shooter:FirstPerson #Doom:TheDarkAges #SinglePlayer #Firstperson #idSoftware #Shooter
Doom: The Dark Ages Review - https://www.rockpapershotgun.com/doom-the-dark-ages-review #Shooter:FirstPerson #Doom:TheDarkAges #SinglePlayer #Firstperson #idSoftware #WotIThink #Shooter
JFYI: DOOM The Dark Ages doesn’t launch on the Steam Deck and crashes during the intro. Unfortunately, I haven’t found any workaround so far. Unless Valve or id are working on a fix, TDA won’t be playable on the Deck for now.
Tamagotchi and Quake both join World Video Game Hall Of Fame - https://www.rockpapershotgun.com/tamagotchi-and-quake-both-join-world-video-game-hall-of-fame #MultiplayerCompetitive #MultiplayerCooperative #SinglePlayer #Firstperson #idSoftware #Activision #Shooter #Midway #Quake #Sega #PC
Doom: The Dark Ages story trailer shows off a full-scale hell invasion - https://www.rockpapershotgun.com/doom-the-dark-ages-story-trailer-shows-off-a-full-scale-hell-invasion #Shooter:FirstPerson #Doom:TheDarkAges #SinglePlayer #Firstperson #idSoftware #Shooter
Carmack defends AI tools after Quake fan calls Microsoft AI demo “disgusting” - On Monday, John Carmack, co-creator of id Software's Quake franchise, defe... - https://arstechnica.com/ai/2025/04/john-carmack-defends-ai-amid-backlash-over-microsofts-generative-quake-ii-demo/ #aidevelopmenttools #gamedevelopment #machinelearning #gamesynthesis #aicriticism #johncarmack #idsoftware #timsweeney #microsoft #quakeii #biz #gaming #quake #ai #x
I strongly feel this AI-powered demo of Quake 2 is an insult to life itself - https://www.rockpapershotgun.com/i-strongly-feel-this-ai-powered-demo-of-quake-2-is-an-insult-to-life-itself #MultiplayerCooperative #MultiplayerCompetitive #SinglePlayer #Firstperson #idSoftware #Activision #QuakeII #Shooter #PC
Why the hell not? Let's slide all Doom: The Dark Ages' difficulty options to max - https://www.rockpapershotgun.com/why-the-hell-not-lets-slide-all-doom-the-dark-ages-difficulty-options-to-max #Shooter:FirstPerson #Doom:TheDarkAges #SinglePlayer #Firstperson #idSoftware #Shooter
I threw hands with Doom: The Dark Ages and its rock 'em sock 'em robot - https://www.rockpapershotgun.com/i-threw-hands-with-doom-the-dark-ages-and-its-rock-em-sock-em-robot #Shooter:FirstPerson #BethesdaSoftworks #Doom:TheDarkAges #SinglePlayer #Firstperson #idSoftware #Previews #Shooter
"Doom: The Dark Ages" runs with forced ray tracing
The shooter “Doom: The Dark Ages” has to run with ray tracing enabled. This means anyone with older hardware won't be able to play the new part of the series.