Interesting #Satisfactory factoid: Looks like when you just leave reward choice open until later and keep scanning hard drives you get to a point when the game won't allow you to scan any further drives.
Have you ever seen this, @dgar ?
Interesting #Satisfactory factoid: Looks like when you just leave reward choice open until later and keep scanning hard drives you get to a point when the game won't allow you to scan any further drives.
Have you ever seen this, @dgar ?
...yes, I'm looking at pictures of industrial facilities so I can design cool factories in #Satisfactory. Don't judge me.
The massive Satisfactory 1.1 update is out now with controller support https://www.gamingonlinux.com/2025/06/the-massive-satisfactory-1-1-update-is-out-now-with-controller-support/
As we end the tour, we exit the top floor with a view of the water extractors that feed the operation, and the field of generators that the operation feeds.
Thus endeth the tour.
The top floor has skylights so is a bit better lit. Here are the unpackers, again one for each refinery. They unpack the fuel and dump it in pipes while passing the empty canisters back down to be reused.
There’s another logistics floor for the package fuel to get delivered to the unpackers.
On the main floor still, here the refinery move the packaged fuel to the floor above where it can be unpacked at altitude to avoid any requirement for pumps.
The main floor has packagers feeding the refineries with packaged water. The canisters are recycled throughout the process.
The facility is divided into four floors, two of which are dedicated to logistics while the other two house the machines.
This is the lowest floor underneath the refineries.
There are a few inputs, as well as other conveyors and pipes that pass by underneath the roads that go between all the buildings. The lines are reasonably tidy, but it’s not pretty.
A tour of my #Satisfactory Packaged Diluted Fuel Facility. A slideshow thread.
For @Tom_ofB
Welcome to my Diluted Fuel build. This building houses 52 packagers serving 26 refineries. They turn 780 Heavy Oil Residue and 1560 water into 1560 fuel for 78 generators.
In #Satisfactory, I have managed to find enough alternate recipes that I am building computers without any iron involved, and there are no screws being made anywhere in the whole world!!
At the Gold Coast I have now automated AI-Limiters, High Speed Connectors, and Computers!
Today in #Satisfactory I climbed to the highest peak in the game.
I can see my place from up here.
You can take the Viking out of #Valheim, but you can’t take Valheim out of the Viking.
nice efficient storage next to my hub
wait what's this
oh no
Neural-Quantum Processors and byproduct Dark Matter Crystals are now automated. I took screenshots of my main base area, might post later.
June 10th announced as official 1.1 release day.
#Satisfactory
I am design good factory
The second Phase 5 project part is automated, Biochemical Sculptor, and the first project part, Nuclear Pasta, is almost finished making 1000. I just unlocked Quantum Encoding at the HUB, but I'm not awake enough to begin trying to use new buildings or make new parts yet. Maybe I'll come back tomorrow.
#Satisfactory