clayote<p>Version 0.18.0 of <a href="https://peoplemaking.games/tags/Lisien" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Lisien</span></a>, formerly <a href="https://peoplemaking.games/tags/LiSE" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>LiSE</span></a>, the rules-based, time-traveling engine for life simulation games, has been released. <a href="https://clayote.itch.io/lisien/devlog/886357/v0180-big-rules" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">clayote.itch.io/lisien/devlog/</span><span class="invisible">886357/v0180-big-rules</span></a></p><p>This release improves support for rules that make a lot of changes to the world. Most won't, so decide which ones will, and set the <code>big</code> property to <code>True</code> for those.</p><p><a href="https://peoplemaking.games/tags/python" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>python</span></a> <a href="https://peoplemaking.games/tags/lifeSim" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>lifeSim</span></a> <a href="https://peoplemaking.games/tags/gameDev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gameDev</span></a> <a href="https://peoplemaking.games/tags/customEngine" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>customEngine</span></a></p>