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#iosdev

9 posts8 participants0 posts today

Rejected by Apple iOS app review:

First we were rejected for having a restore purchases button when we only have consumable purchases and restore purchases does not apply to consumable purchases.

We removed the button and resubmitted.

Now we got rejected for not having a "restore purchases" button.

Upcoming online #SwiftDev / #AppleDev / #iosDev / #macOSDev events this weekend:

Coding Dojo: Learning Together
🗓️ Saturday, May 31, 3am Pacific, 10:00 UTC

Ensemble coding to learn more coding skills together. Working through coding kata, applying test-driven development.
discord.gg/UBDWFat5?event=1375

1/4

DiscordDiscord - Group Chat That’s All Fun & GamesDiscord is great for playing games and chilling with friends, or even building a worldwide community. Customize your own space to talk, play, and hang out.

So 16,000 people happened to see my app without searching for it? Downloads were only 3x a regular day so not a huge bump. Any idea what's happening here?

Also weird as it was 1 day before my new update launched...

Wow, just tried Helm for uploading screenshots and it's a game changer.

- blazing fast uploads
- you can zoom around the UI and trust it to take care of the in-process uploads correctly
- all screenshots are in the correct order (using the website never got this right)
- you can drag screenshots for all devices onto the UI and it puts them in the right devices

took me like 5 or 6 minutes to upload for 10 locales. Used to take me about 60 minutes to upload and verify correct sequences. #iosdev

When we wrap content in a ScrollView to support larger text on iOS, it adds bounce behavior even when the content fits with default settings. To avoid it, and still allow scrolling when needed, we can apply .scrollBounceBehavior(.basedOnSize), introduced in SwiftUI in iOS 16.4.

I wrote a short post with visual examples and a brief explanation of how scrollBounceBehavior(.basedOnSize) works in practice: nilcoalescing.com/blog/EnableS

Stupid #introduction post:

Hello I am Joe. I am an admin gonk from #Norwich in the #uk. #Linux user but not weird about it. #80s synthpop idiot. Semi-talented #iOSdev (developed Budgie Diet, a free #diet app). Gamer that doesn't like being called that, currently obsessed with: #EldenRing. Boring social democrat politically. Enjoy #cruise holidays.

I have a website where I very infrequently blog: joebaldwin.me.uk

Also have a Pixelfed where I post sometimes: gram.social/j0ebaldw1n

Joe BaldwinJoe Baldwin
Replied in thread

Huh, running Date.now in a unit test iOS simulator ("Clone 1 of iPhone 16") is returning a constant time of 2024-08-13 07:00 (UTC) ?? I don't have any simctl status_bar overrides active.

Has anyone noticed this before? Maybe this is expected behavior from the moment the Simulator was cloned?
#iOSDev