screwlisp<p><a href="https://screwlisp.small-web.org/lispgames/LCKR-planned-simulation-scenario/" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">screwlisp.small-web.org/lispga</span><span class="invisible">mes/LCKR-planned-simulation-scenario/</span></a></p><p><a href="https://gamerplus.org/tags/gamedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamedev</span></a> <a href="https://gamerplus.org/tags/simulation" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>simulation</span></a> <a href="https://gamerplus.org/tags/theory" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>theory</span></a> </p><p>No programming this time! I compose a scenario where a tree that avoids both locusts and other trees accidentally spirals back into locusts it escaped earlier, leading the locusts to discover previously safe trees.</p>