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#spectrumnext

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@haitchfive<p>To be more exact, the KS3 goal was met within 7 minutes. (not 10)</p><p><a href="https://oldbytes.space/tags/SpectrumNext" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>SpectrumNext</span></a></p>
@haitchfive<p>Okay, Father Christmas, you know what to do.<br><a href="https://www.kickstarter.com/projects/spectrumnext/zx-spectrum-next-issue-3-0" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="ellipsis">kickstarter.com/projects/spect</span><span class="invisible">rumnext/zx-spectrum-next-issue-3-0</span></a></p><p><a href="https://oldbytes.space/tags/ZXSpectrum" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>ZXSpectrum</span></a> <a href="https://oldbytes.space/tags/Spectrum" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Spectrum</span></a> <a href="https://oldbytes.space/tags/Speccy" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Speccy</span></a> <a href="https://oldbytes.space/tags/SpectrumNext" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>SpectrumNext</span></a> <a href="https://oldbytes.space/tags/ZXSpectrumNext" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>ZXSpectrumNext</span></a> <a href="https://oldbytes.space/tags/retrocomputing" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>retrocomputing</span></a> <a href="https://oldbytes.space/tags/retrogaming" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>retrogaming</span></a></p>
Jungsi<p>The Lost Temples – Ein neues Abenteuer für den Spectrum NEXT!<br>Das Pat Morita Team liefert wieder ab: In The Lost Temples kämpfen wir als Prinz Kalden durch fünf atemberaubende Regionen, um Azuria von dunklen Lords zu befreien.<br>- Taktisches Gameplay<br>- Detaillierte Pixelgrafik<br>- Epische Musik<br>- Physische Edition mit DVD-Box &amp; SD-Karte<br>Ein echtes Highlight für NEXT-Fans!</p><p><a href="https://sueden.social/tags/SpectrumNEXT" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>SpectrumNEXT</span></a> <a href="https://sueden.social/tags/TheLostTemples" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>TheLostTemples</span></a> <a href="https://sueden.social/tags/RetroGaming" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>RetroGaming</span></a> <a href="https://sueden.social/tags/PixelArt" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>PixelArt</span></a> <a href="https://sueden.social/tags/IndieDev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>IndieDev</span></a> <a href="https://sueden.social/tags/PatMoritaTeam" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>PatMoritaTeam</span></a> <a href="https://sueden.social/tags/HomebrewGames" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>HomebrewGames</span></a>…</p><p><a href="https://www.jungsi.de/the-lost-temples-sinclair-spectrum-next/" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="ellipsis">jungsi.de/the-lost-temples-sin</span><span class="invisible">clair-spectrum-next/</span></a></p>
James | PixelRefresh.com<p>Thanks to <span class="h-card" translate="no"><a href="https://mastodonapp.uk/@tonywarriner" class="u-url mention" rel="nofollow noopener" target="_blank">@<span>tonywarriner</span></a></span> (co-founder of Revolution Software) and <span class="h-card" translate="no"><a href="https://mastodonapp.uk/@StooCambridge" class="u-url mention" rel="nofollow noopener" target="_blank">@<span>StooCambridge</span></a></span> (Sensible Software) who at the ZAPP Live! 2025 event in the UK invited me to discuss their new game UrbX Warriors – The Lost City.</p><p>UrbX Warriors is a brand new pixel art arcade retro adventure, which is launching on Kickstarter imminently!</p><p>I hope you enjoy my video!</p><p><a href="https://www.youtube.com/watch?v=Mlb3gJAl4hs" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="">youtube.com/watch?v=Mlb3gJAl4hs</span><span class="invisible"></span></a> </p><p><a href="https://mastodon.social/tags/retrogaming" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>retrogaming</span></a> <a href="https://mastodon.social/tags/spectrumnext" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>spectrumnext</span></a> <a href="https://mastodon.social/tags/arcade" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>arcade</span></a></p>
James | PixelRefresh.com<p>At Zzap Live! 2025, I had the pleasure of speaking with <span class="h-card" translate="no"><a href="https://mastodonapp.uk/@StooCambridge" class="u-url mention" rel="nofollow noopener" target="_blank">@<span>StooCambridge</span></a></span> and <span class="h-card" translate="no"><a href="https://mastodonapp.uk/@tonywarriner" class="u-url mention" rel="nofollow noopener" target="_blank">@<span>tonywarriner</span></a></span> which the video will be releasing soon...</p><p>Discussing their new Spectrum Next title:</p><p>- UrbX Warriors!</p><p><a href="https://mastodon.social/tags/spectrumnext" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>spectrumnext</span></a></p>
Jungsi<p>Black &amp; White ist zurück – auf dem <a href="https://sueden.social/tags/SpectrumNEXT" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>SpectrumNEXT</span></a>!<br>Der Klassiker wurde modernisiert mit besserer Grafik, Sound &amp; physischer Edition.</p><p>Magie, Strategie &amp; sechs knifflige Welten – ein Must-Have für Retro-Fans!</p><p><a href="https://sueden.social/tags/ZXSpectrum" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>ZXSpectrum</span></a> <a href="https://sueden.social/tags/RetroGaming" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>RetroGaming</span></a> <a href="https://sueden.social/tags/BlackAndWhite" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>BlackAndWhite</span></a> <a href="https://sueden.social/tags/Platformer" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Platformer</span></a> <a href="https://sueden.social/tags/IndieDev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>IndieDev</span></a> <a href="https://sueden.social/tags/PatMoritaTeam" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>PatMoritaTeam</span></a> <a href="https://sueden.social/tags/ZXSpectrumNext" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>ZXSpectrumNext</span></a></p><p><a href="https://www.jungsi.de/black-white-sinclair-spectrum-next/" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="ellipsis">jungsi.de/black-white-sinclair</span><span class="invisible">-spectrum-next/</span></a></p>
@haitchfive<p>These tools are at different stages of development:</p><ul><li><p>zxtex &lt;-NEW! 99% complete, may contain very minor bugs</p><ul><li>converts sprites both ways between bmp,gif,png and a hexadecimal representation, using the ZX Spectrum palette</li><li><a href="https://github.com/ha1tch/zxtex" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="">github.com/ha1tch/zxtex</span><span class="invisible"></span></a></li></ul></li><li><p>zxgotools - 95% complete, minor errors to be fixed.</p><ul><li>maketap</li><li>loadtap</li><li>tzx2tap</li><li>totap (supersedes and unifies both maketap and bas2tap)</li><li><a href="https://github.com/ha1tch/zxgotools" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="">github.com/ha1tch/zxgotools</span><span class="invisible"></span></a></li></ul></li><li><p>plus3 - handles ZX Spectrum +3 dsk images. 85% implemented</p><ul><li>plus3 create</li><li>plus3 add</li><li>plus3 extract (to .tap)</li><li>plus3 ls</li><li>plus3 rm</li><li><a href="https://github.com/ha1tch/plus3" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="">github.com/ha1tch/plus3</span><span class="invisible"></span></a></li></ul></li><li><p>zxa - a simple Z80 assembler for the ZX Spectrum. 70% implemented.</p><ul><li>Z80N support implemented</li><li>Needing to complete:</li><li>instructions may be missing</li><li>macros would be nice</li><li>integration with zxgotools</li><li><a href="https://github.com/ha1tch/zxa" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="">github.com/ha1tch/zxa</span><span class="invisible"></span></a></li></ul></li></ul><p>All tools are cross-platform and binaries for all major platforms will be provided regularly.</p><p><a href="https://oldbytes.space/tags/ZXSpectrum" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>ZXSpectrum</span></a> <a href="https://oldbytes.space/tags/Spectrum" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Spectrum</span></a> <a href="https://oldbytes.space/tags/Speccy" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Speccy</span></a> <a href="https://oldbytes.space/tags/ZXSpectrum" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>ZXSpectrum</span></a> <a href="https://oldbytes.space/tags/spectrumnext" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>spectrumnext</span></a> <a href="https://oldbytes.space/tags/retrocomputing" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>retrocomputing</span></a> <a href="https://oldbytes.space/tags/retrodev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>retrodev</span></a></p>
@haitchfive<p>These tools are at different stages of development:</p><ul><li><p>zxgotools - 95% complete, minor errors to be fixed.</p><ul><li>maketap</li><li>loadtap</li><li>tzx2tap</li><li>totap (supersedes and unifies both maketap and bas2tap)</li><li><a href="https://github.com/ha1tch/zxgotools" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="">github.com/ha1tch/zxgotools</span><span class="invisible"></span></a></li></ul></li><li><p>plus3 - 85% implemented</p><ul><li>plus3 create</li><li>plus3 add</li><li>plus3 extract (to .tap)</li><li>plus3 ls</li><li>plus3 rm</li><li><a href="https://github.com/ha1tch/plus3" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="">github.com/ha1tch/plus3</span><span class="invisible"></span></a></li></ul></li><li><p>zxa - 70% complete</p><ul><li>Z80N support implementedNeeding to complete:</li><li>instructions may be missing</li><li>macros would be nice</li><li>integration with zxgotools</li><li><a href="https://github.com/ha1tch/zxa" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="">github.com/ha1tch/zxa</span><span class="invisible"></span></a></li></ul></li></ul><p>All tools are cross-platform and binaries for all major platforms will be provided regularly.</p><p><a href="https://oldbytes.space/tags/ZXSpectrum" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>ZXSpectrum</span></a> <a href="https://oldbytes.space/tags/Spectrum" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Spectrum</span></a> <a href="https://oldbytes.space/tags/Speccy" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Speccy</span></a> <a href="https://oldbytes.space/tags/ZXSpectrum" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>ZXSpectrum</span></a> <a href="https://oldbytes.space/tags/spectrumnext" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>spectrumnext</span></a> <a href="https://oldbytes.space/tags/retrocomputing" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>retrocomputing</span></a> <a href="https://oldbytes.space/tags/retrodev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>retrodev</span></a></p>
James | PixelRefresh.com<p>Great day catching up with <span class="h-card" translate="no"><a href="https://mastodonapp.uk/@tonywarriner" class="u-url mention" rel="nofollow noopener" target="_blank">@<span>tonywarriner</span></a></span> and <span class="h-card" translate="no"><a href="https://mastodonapp.uk/@StooCambridge" class="u-url mention" rel="nofollow noopener" target="_blank">@<span>StooCambridge</span></a></span> at Crash Live 2024.</p><p>They were showing an early preview of their new game for the Spectrum Next called Urb-X Warriors, that has a Kickstarter coming soon and also then plans for it to be available on the Amiga, Dreamcast and Mega Drive!</p><p>Even at this early preview stage it's looking fantastic!</p><p><a href="https://www.kickstarter.com/projects/tonywarriner/urbx-warriors-an-original-game-for-the-spectrum-next" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="ellipsis">kickstarter.com/projects/tonyw</span><span class="invisible">arriner/urbx-warriors-an-original-game-for-the-spectrum-next</span></a></p><p><a href="https://mastodon.social/tags/spectrumnext" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>spectrumnext</span></a> <a href="https://mastodon.social/tags/retrogaming" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>retrogaming</span></a></p>
@haitchfive<p>A hand as big as a bus drops something had right on your head, understandably dazed.</p><p>Fish, by Magnetic Scrolls 1988</p><p>Re-hydrated for the ZX Spectrum Next by Stefan Bylund (2019)<br>Magnetic interpreter by Niclas Karlsson (1997-2008)<br><a href="https://www.youtube.com/watch?v=W2lTDOBJKzg" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="ellipsis">youtube.com/watch?v=W2lTDOBJKz</span><span class="invisible">g</span></a></p><p><a href="https://oldbytes.space/tags/TextAdventure" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>TextAdventure</span></a> <a href="https://oldbytes.space/tags/InteractiveFiction" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>InteractiveFiction</span></a> <a href="https://oldbytes.space/tags/ZXSpectrum" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>ZXSpectrum</span></a> <a href="https://oldbytes.space/tags/Speccy" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Speccy</span></a> <a href="https://oldbytes.space/tags/Spectrum" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Spectrum</span></a> <a href="https://oldbytes.space/tags/ZXSpectrumNext" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>ZXSpectrumNext</span></a> <a href="https://oldbytes.space/tags/SpectrumNext" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>SpectrumNext</span></a> <a href="https://oldbytes.space/tags/retrogaming" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>retrogaming</span></a> <a href="https://oldbytes.space/tags/retrocomputing" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>retrocomputing</span></a></p>
poly.play<p>Two new interactive fiction titles are now available for pre-order: »A1RLØCK« and »THE RUIN OF ØCEANUS PR1ME« by Marco Innocenti (@Babbolatto). The games will be released for more than 15 systems and will once again come in the popular <a href="https://oldbytes.space/tags/Infocom" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Infocom</span></a> style slipcase. Get your copy now: <a href="http://rtro.de/airlock" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">http://</span><span class="">rtro.de/airlock</span><span class="invisible"></span></a> and <a href="http://rtro.de/ruin" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">http://</span><span class="">rtro.de/ruin</span><span class="invisible"></span></a> </p><p><a href="https://oldbytes.space/tags/Textadventure" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Textadventure</span></a> <a href="https://oldbytes.space/tags/IF" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>IF</span></a> <a href="https://oldbytes.space/tags/C64" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>C64</span></a> <a href="https://oldbytes.space/tags/Amiga" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Amiga</span></a> <a href="https://oldbytes.space/tags/AppleII" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>AppleII</span></a> <a href="https://oldbytes.space/tags/AtariST" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>AtariST</span></a> <a href="https://oldbytes.space/tags/ZXSpectrum" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>ZXSpectrum</span></a> <a href="https://oldbytes.space/tags/Amstrad" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Amstrad</span></a> <a href="https://oldbytes.space/tags/CPC" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>CPC</span></a> <a href="https://oldbytes.space/tags/Atari" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Atari</span></a> <a href="https://oldbytes.space/tags/Commodore" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Commodore</span></a> <a href="https://oldbytes.space/tags/SpectrumNext" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>SpectrumNext</span></a> <a href="https://oldbytes.space/tags/MEGA65" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>MEGA65</span></a></p>
@haitchfive<p>Thanks <span class="h-card" translate="no"><a href="https://tkz.one/@retrovulcano" class="u-url mention" rel="nofollow noopener" target="_blank">@<span>retrovulcano</span></a></span> for shariing this game!<br><a href="https://tkz.one/@retrovulcano/112700214473643906" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">tkz.one/@retrovulcano/11270021</span><span class="invisible">4473643906</span></a></p><p>Just thought I'd highlight that despite Tiny Peter being a ZX Spectrum Next title, not constrained by the old limitations of the original ZX Spectrum, the author decided to use a very Spectrum-like palette (whilst at the same time, doing away with the famous attribute clash problem).</p><p>THIS IS THE WAY</p><p>In my humble opinion, anyway.</p><p><a href="https://oldbytes.space/tags/ZXSpectrumNext" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>ZXSpectrumNext</span></a> <a href="https://oldbytes.space/tags/SpectrumNext" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>SpectrumNext</span></a> <a href="https://oldbytes.space/tags/ZXSpectrum" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>ZXSpectrum</span></a> <a href="https://oldbytes.space/tags/Speccy" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Speccy</span></a> <a href="https://oldbytes.space/tags/Spectrum" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Spectrum</span></a> <a href="https://oldbytes.space/tags/retrogaming" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>retrogaming</span></a> <a href="https://oldbytes.space/tags/retrocomputing" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>retrocomputing</span></a></p>
@Rp12Biker :verified:<p>My personal <a href="https://oldbytes.space/tags/SpectrumNext" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>SpectrumNext</span></a> bring-in service was on time today evening. A buddy from the museum left me his accelerated Gen2 model because he can't warm up to Spectrum.<br><a href="https://oldbytes.space/tags/RetroComputing" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>RetroComputing</span></a> <a href="https://oldbytes.space/tags/Sinclair" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Sinclair</span></a></p>
Sloanysoft Ⓜ<p>There's yer killer app right there! <a href="https://oldbytes.space/tags/ZXSpectrum" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>ZXSpectrum</span></a> <a href="https://oldbytes.space/tags/ZXSpectrumNext" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>ZXSpectrumNext</span></a> <a href="https://oldbytes.space/tags/SpectrumNext" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>SpectrumNext</span></a></p>
Graeme C.<p>Head Over Heels is now released for Spectrum Next KS2 backers.</p><p><a href="https://www.rustypixels.uk/product/head-over-heels-ks2-only/" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="ellipsis">rustypixels.uk/product/head-ov</span><span class="invisible">er-heels-ks2-only/</span></a></p><p><a href="https://fosstodon.org/tags/ZXSpectrumNext" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>ZXSpectrumNext</span></a> <br> <a href="https://fosstodon.org/tags/SpectrumNext" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>SpectrumNext</span></a></p>
Flippin' 'eck, Tucker!<p>8-bit computing like you've probably never seen it before.</p><p>SymbOS running on a Spectrum Next. Yes, this is all driven by a Z80 CPU. OK, it's running at 28 MHz but this is still jaw-dropping.</p><p><a href="https://www.youtube.com/watch?v=940L9_7h22o" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="ellipsis">youtube.com/watch?v=940L9_7h22</span><span class="invisible">o</span></a></p><p><a href="https://social.chatty.monster/tags/8bit" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>8bit</span></a> <a href="https://social.chatty.monster/tags/RetroComputing" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>RetroComputing</span></a> <a href="https://social.chatty.monster/tags/SpectrumNext" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>SpectrumNext</span></a> <a href="https://social.chatty.monster/tags/ZXSpectrum" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>ZXSpectrum</span></a> <a href="https://social.chatty.monster/tags/ZXNext" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>ZXNext</span></a> <a href="https://social.chatty.monster/tags/Z80" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Z80</span></a> <a href="https://social.chatty.monster/tags/SymbOS" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>SymbOS</span></a></p>
Paradroyd<p>This is where I'm going to set the Next up for now. </p><p>This perspective gives a good size comparison with the TI99/4A.</p><p><a href="https://mastodon.sdf.org/tags/SpectrumNext" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>SpectrumNext</span></a> <a href="https://mastodon.sdf.org/tags/ti99" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>ti99</span></a> <a href="https://mastodon.sdf.org/tags/retrocomputing" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>retrocomputing</span></a></p>
Paradroyd<p>I will have to say that on initial examination, I see no noticeable imperfections in this thing at all (bowing, misaligned bits, etc).</p><p>At least this unit seems very solid and well done. I am pleasantly surprised. I really wasn't sure what to expect.</p><p>Bonus points if it powers up and fully works. Not quite there yet.</p><p><a href="https://mastodon.sdf.org/tags/spectrumnext" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>spectrumnext</span></a> <a href="https://mastodon.sdf.org/tags/retrocomputing" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>retrocomputing</span></a></p>
Paradroyd<p>Well, this is potentially a nice way to start off the weekend. The Spectrum Next finally showed up!</p><p>It's here 3 days early, given the framing of it already being several years late.</p><p>I haven't powered it up yet..cables will need to be run, decisions about which video interface to use, etc,, but first impression is quite good.</p><p><a href="https://mastodon.sdf.org/tags/spectrumnext" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>spectrumnext</span></a> <a href="https://mastodon.sdf.org/tags/retrocomputing" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>retrocomputing</span></a> <a href="https://mastodon.sdf.org/tags/fpga" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>fpga</span></a></p>
retrotechtive<p>Oh but as if to console me... this message just came in!! 😱😱😱</p><p><a href="https://retrochat.online/tags/SpectrumNext" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>SpectrumNext</span></a></p>