screwlisp<p><a href="https://gamerplus.org/tags/spatial" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>spatial</span></a> <a href="https://gamerplus.org/tags/programming" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>programming</span></a> <a href="https://gamerplus.org/tags/commonLisp" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>commonLisp</span></a> <a href="https://gamerplus.org/tags/leonardoCalculus" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>leonardoCalculus</span></a> </p><p><a href="https://screwlisp.small-web.org/lispgames/LCKR-organisms-2/" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">screwlisp.small-web.org/lispga</span><span class="invisible">mes/LCKR-organisms-2/</span></a></p><p>New organisms-2 knowledgebase,starting out with local spatial walking at <span class="h-card" translate="no"><a href="https://appdot.net/@mdhughes" class="u-url mention" rel="nofollow noopener" target="_blank">@<span>mdhughes</span></a></span> <a href="https://mdhughes.tech/" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="">mdhughes.tech/</span><span class="invisible"></span></a> recommendation that fast access to local neighbors is fundamental.</p><p>I.e. I don't want to check every organism in the world to check who is standing next to me. Well, I put that in a knowledgebase in my organisms-2 <a href="https://gamerplus.org/tags/KRF" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>KRF</span></a> here.</p><p>Seems to work, pulls in 8 connected and 24 connected neighbors rightly.</p>