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Alien 👽 Max | 🇺🇦 gamedev<p>Well, now I can add lighting rules to the list of recommendations. Don't make random light intensity settings, then everything becomes logical and systematic </p><p><a href="https://mastodon.gamedev.place/tags/gamedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.gamedev.place/tags/UnrealEngine" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>UnrealEngine</span></a> <a href="https://mastodon.gamedev.place/tags/UE5" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>UE5</span></a> <a href="https://mastodon.gamedev.place/tags/indiedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>indiedev</span></a> <a href="https://mastodon.gamedev.place/tags/GameDevelopment" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>GameDevelopment</span></a></p>
Deakcor<p><a href="https://mastodon.gamedev.place/tags/PixelOver" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>PixelOver</span></a> 0.18 Release Candidate 1 is out! Adds 2D &amp; 3D text objects. </p><p>For detailed changes and access to pre-releases: <a href="https://deakcor.itch.io/pixelover/devlog/988393/pixelover-018-rc-1-2d-3d-text-objects" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">deakcor.itch.io/pixelover/devl</span><span class="invisible">og/988393/pixelover-018-rc-1-2d-3d-text-objects</span></a></p><p><a href="https://mastodon.gamedev.place/tags/GodotEngine" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>GodotEngine</span></a> <a href="https://mastodon.gamedev.place/tags/madewithgodot" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>madewithgodot</span></a> <a href="https://mastodon.gamedev.place/tags/indiedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>indiedev</span></a> <a href="https://mastodon.gamedev.place/tags/pixelart" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>pixelart</span></a> <a href="https://mastodon.gamedev.place/tags/gamedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamedev</span></a></p>
Ivanka Todorova<p>Just listened to an awesome podcast with <span class="h-card" translate="no"><a href="https://mastodon.gamedev.place/@karl_zylinski" class="u-url mention" rel="nofollow noopener" target="_blank">@<span>karl_zylinski</span></a></span> and felt inspired to dive back into my hobby project. Picked up the Odin book and started porting my code from C—it’s amazing how those little (and not‑so‑little) QoL features make everything so much cleaner and more fun to write!</p><p>Especially loving the `using` feature in structs!</p><p><a href="https://phpc.social/tags/gamedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamedev</span></a> <a href="https://phpc.social/tags/odin" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>odin</span></a> <a href="https://phpc.social/tags/raylib" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>raylib</span></a></p>
Isa<p>Time to make things comfy! 🛋️✨<br>A whole set of Living Room assets drops tomorrow<br><a href="https://mastodon.social/tags/blender3d" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>blender3d</span></a> <a href="https://mastodon.social/tags/gamedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamedev</span></a></p>
Jakub Wasilewski<p>Prototyping boss fights for Solitomb this week 🛠️ </p><p>Very WIP sketch, but already plays quite well - whooping the demon's butt feels *so* nice after it's been harassing me throughout the entire run! 😤</p><p>Next step: make the mechanics readable to people who aren't me! 😅</p><p>(next next step: make it look nice!)</p><p><a href="https://mastodon.gamedev.place/tags/gamedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.gamedev.place/tags/indiedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>indiedev</span></a> <a href="https://mastodon.gamedev.place/tags/indiegame" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>indiegame</span></a></p>
GameFromScratch<p>It's a story as old as time. A senior developer is charged with mentoring a new developer to ultimately be replaced by their trainee in the next round of layoffs...</p><p>...except this time, it's an AI they trained!</p><p><a href="https://gamefromscratch.com/candy-crush-developer-king-announce-layoffs-replace-with-ai/" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">gamefromscratch.com/candy-crus</span><span class="invisible">h-developer-king-announce-layoffs-replace-with-ai/</span></a></p><p><a href="https://mastodon.gamedev.place/tags/gamedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.gamedev.place/tags/indiedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>indiedev</span></a></p>
Clarissa | making Enigma Heart<p>lol</p><p>I have versions of Esme looking left and right on different layers in Aseprite, and I turned on both layers at the same time and now it looks like she has pigtails XD</p><p><a href="https://gamedev.lgbt/tags/GameDev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>GameDev</span></a> <a href="https://gamedev.lgbt/tags/PixelArt" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>PixelArt</span></a> <a href="https://gamedev.lgbt/tags/EnigmaHeart" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>EnigmaHeart</span></a></p>
Armoured Wizard<p>Signals...<br>I define a signal in "emitting" script:<br>signal building_selected</p><p>I define an emit:<br>if Input.is_action_just_released("LeftMouseButton"):<br> if selected_building:<br> print (str(selected_building)) <br> building_selected.emit()</p><p>In other Script, I connect at _ready:<br> connect("building_selected", _on_building_selected )</p><p>and have a function:<br>func _on_building_selected():<br> print ("CLICKY!")</p><p>But when I CLICK, the first print happens, but the 2nd does not <br>:(</p><p><a href="https://dice.camp/tags/godot" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>godot</span></a> <a href="https://dice.camp/tags/godotengine" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>godotengine</span></a> <a href="https://dice.camp/tags/gamedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamedev</span></a></p>
Zughy<p>Stream starting in ~20 minutes, I'll draw some assets for my Luanti server AES <a href="https://video.hardlimit.com/w/93CbryNiLYz4HvPCQk4KL2" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">video.hardlimit.com/w/93CbryNi</span><span class="invisible">LYz4HvPCQk4KL2</span></a></p><p><a href="https://mastodon.social/tags/PixelArt" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>PixelArt</span></a> <a href="https://mastodon.social/tags/GameDev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>GameDev</span></a></p>
Yuri :godot:<p>📘🔑 This is going to be the main menu in my puzzle game, and there is nothing you can do about it!</p><p><a href="https://mastodon.gamedev.place/tags/gamedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.gamedev.place/tags/ui" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>ui</span></a> <a href="https://mastodon.gamedev.place/tags/uiux" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>uiux</span></a></p>
Denman 🔜 Gamescom<p>The team and I at <span class="h-card" translate="no"><a href="https://mastodon.gamedev.place/@rucach" class="u-url mention" rel="nofollow noopener" target="_blank">@<span>rucach</span></a></span> are very excited to announce we're one of the teams for the IndieDev 2025 fund working on our game 'Valley of the Lost Abbey'.</p><p>Looking forward to sharing our dev progress over the next few months.</p><p><a href="https://ardan.ie/games-2/indiedev-2025-8-teams-announced-for-second-year-of-games-prototype-fund/" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">ardan.ie/games-2/indiedev-2025</span><span class="invisible">-8-teams-announced-for-second-year-of-games-prototype-fund/</span></a></p><p><a href="https://social.coop/tags/IndieDev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>IndieDev</span></a> <a href="https://social.coop/tags/IndieDev2025" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>IndieDev2025</span></a> <a href="https://social.coop/tags/GameDev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>GameDev</span></a> <a href="https://social.coop/tags/IrishGameDev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>IrishGameDev</span></a></p>
RÚCAĊ<p>We're very excited to announce we're one of the teams for the IndieDev 2025 fund working on our game 'Valley of the Lost Abbey'.</p><p>Looking forward to sharing our dev progress over the next few months.</p><p><a href="https://ardan.ie/games-2/indiedev-2025-8-teams-announced-for-second-year-of-games-prototype-fund/" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">ardan.ie/games-2/indiedev-2025</span><span class="invisible">-8-teams-announced-for-second-year-of-games-prototype-fund/</span></a></p><p><a href="https://mastodon.gamedev.place/tags/IndieDev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>IndieDev</span></a> <a href="https://mastodon.gamedev.place/tags/IndieDev2025" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>IndieDev2025</span></a> <a href="https://mastodon.gamedev.place/tags/GameDev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>GameDev</span></a> <a href="https://mastodon.gamedev.place/tags/IrishGameDev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>IrishGameDev</span></a></p>
Alrecenk<p>I made a free little <a href="https://peoplemaking.games/tags/webgame" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>webgame</span></a> where you manage a shop that operates purely by item trades in a town with (economically) simulated NPCs. It's called <a href="https://peoplemaking.games/tags/BarterSimulator" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>BarterSimulator</span></a>, and you can try it here : <a href="https://worldfabric.org/BarterSimulator/" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">worldfabric.org/BarterSimulato</span><span class="invisible">r/</span></a> It's a prototype to test ideas for a bigger commercial game, and I'd love feedback. Are the simulated shoppers interesting? Is the barter system completely inscrutable?</p><p><a href="https://peoplemaking.games/tags/gamedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamedev</span></a> <a href="https://peoplemaking.games/tags/IndieGame" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>IndieGame</span></a></p>
Metin Seven 🎨<p>This touched a nostalgic nerve. I never knew the life paths of Clive Sinclair and Gary Kildall were so similar.</p><p>𝘼 𝙏𝙖𝙡𝙚 𝙤𝙛 𝙏𝙬𝙤 𝙍𝙚𝙙-𝘽𝙚𝙖𝙧𝙙𝙚𝙙 𝙑𝙞𝙨𝙞𝙤𝙣𝙖𝙧𝙞𝙚𝙨</p><p><a href="https://nemanjatrifunovic.substack.com/p/a-tale-of-two-red-bearded-visionaries" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">nemanjatrifunovic.substack.com</span><span class="invisible">/p/a-tale-of-two-red-bearded-visionaries</span></a></p><p><a href="https://graphics.social/tags/RetroGaming" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>RetroGaming</span></a> <a href="https://graphics.social/tags/RetroComputing" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>RetroComputing</span></a> <a href="https://graphics.social/tags/RetroGames" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>RetroGames</span></a> <a href="https://graphics.social/tags/VintageComputing" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>VintageComputing</span></a> <a href="https://graphics.social/tags/retro" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>retro</span></a> <a href="https://graphics.social/tags/commodore" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>commodore</span></a> <a href="https://graphics.social/tags/ZXSpectrum" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>ZXSpectrum</span></a> <a href="https://graphics.social/tags/sinclair" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>sinclair</span></a> <a href="https://graphics.social/tags/spectrum" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>spectrum</span></a> <a href="https://graphics.social/tags/ZX81" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>ZX81</span></a> <a href="https://graphics.social/tags/computers" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>computers</span></a> <a href="https://graphics.social/tags/computing" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>computing</span></a> <a href="https://graphics.social/tags/1980s" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>1980s</span></a> <a href="https://graphics.social/tags/tech" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>tech</span></a> <a href="https://graphics.social/tags/technology" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>technology</span></a> <a href="https://graphics.social/tags/vintage" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>vintage</span></a> <a href="https://graphics.social/tags/nostalgia" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>nostalgia</span></a> <a href="https://graphics.social/tags/old" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>old</span></a> <a href="https://graphics.social/tags/GameDev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>GameDev</span></a> <a href="https://graphics.social/tags/gaming" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gaming</span></a> <a href="https://graphics.social/tags/games" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>games</span></a> <a href="https://graphics.social/tags/game" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>game</span></a> <a href="https://graphics.social/tags/gamer" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamer</span></a></p>
Owl New Worlds 🔢 making NOKOMA<p>If you like NOKOMA and if you haven't done it yet please leave a review on the Appstore and Google Play 🙏 It's one of the biggest support right now! It helps making the game visible to the platforms and maybe one day being featured... 💙</p><p><a href="https://mastodon.gamedev.place/tags/indiegame" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>indiegame</span></a> <a href="https://mastodon.gamedev.place/tags/indiedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>indiedev</span></a> <a href="https://mastodon.gamedev.place/tags/gamedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.gamedev.place/tags/solodev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>solodev</span></a> <a href="https://mastodon.gamedev.place/tags/mobilegame" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>mobilegame</span></a> <a href="https://mastodon.gamedev.place/tags/puzzlegame" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>puzzlegame</span></a></p>
Asterisk<p>Hey <a href="https://fedihum.org/tags/gamestudies" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamestudies</span></a> and <a href="https://fedihum.org/tags/digitalhumanities" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>digitalhumanities</span></a> (maybe even at <a href="https://fedihum.org/tags/dh2025" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>dh2025</span></a>?) and <a href="https://fedihum.org/tags/arthistory" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>arthistory</span></a> and <a href="https://fedihum.org/tags/gamedesign" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamedesign</span></a> and <a href="https://fedihum.org/tags/humanities" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>humanities</span></a> and <a href="https://fedihum.org/tags/gamedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamedev</span></a> and <a href="https://fedihum.org/tags/whatever" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>whatever</span></a> folks, we have extended the deadline for our planned anthology about <a href="https://fedihum.org/tags/Blasphemous" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Blasphemous</span></a>. We have exciting unconventional submissions already but still some space for another few.</p><p>Details here: <a href="https://zenodo.org/records/15516402" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="">zenodo.org/records/15516402</span><span class="invisible"></span></a><br>New deadline: **August 6**</p><p>If you have an exciting idea but don't know if you are qualified/researcher/dev enough: Don't think no further, submit!</p>
Manu<p>I need your help naming the game I’m making! Please only answer if you are not familiar with the pitch. Click on the following survey if you were born in…<br>☃️ winter: <a href="https://forms.gle/bni27uAwpN59NDsH7" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="">forms.gle/bni27uAwpN59NDsH7</span><span class="invisible"></span></a><br>💐 spring: <a href="https://forms.gle/sktFPEHg6U8z4KA39" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="">forms.gle/sktFPEHg6U8z4KA39</span><span class="invisible"></span></a><br>☀️ summer: <a href="https://forms.gle/VgZigSXunoFCKuNB9" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="">forms.gle/VgZigSXunoFCKuNB9</span><span class="invisible"></span></a><br>🍂 fall: <a href="https://forms.gle/eiNHhvf3nPyYHmpQA" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="">forms.gle/eiNHhvf3nPyYHmpQA</span><span class="invisible"></span></a></p><p>🔁 Boosts appreciated &lt;3 <a href="https://mastodon.gamedev.place/tags/GameDev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>GameDev</span></a> <a href="https://mastodon.gamedev.place/tags/IndieDev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>IndieDev</span></a> <a href="https://mastodon.gamedev.place/tags/Gaming" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Gaming</span></a> <a href="https://mastodon.gamedev.place/tags/VideoGames" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>VideoGames</span></a> <a href="https://mastodon.gamedev.place/tags/IndieGames" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>IndieGames</span></a></p>
lashman<p>Another <a href="https://mastodon.social/tags/PixelArt" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>PixelArt</span></a> daily done! :) Geometry of loss.</p><p>You can grab the full-quality versions (for free) here: <a href="https://ko-fi.com/i/IP5P21I6JYN" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="">ko-fi.com/i/IP5P21I6JYN</span><span class="invisible"></span></a></p><p>ENJOY!</p><p><a href="https://mastodon.social/tags/mastoArt" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>mastoArt</span></a> <a href="https://mastodon.social/tags/digitalArt" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>digitalArt</span></a> <a href="https://mastodon.social/tags/fediArt" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>fediArt</span></a> <a href="https://mastodon.social/tags/art" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>art</span></a> <a href="https://mastodon.social/tags/landscape" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>landscape</span></a> <a href="https://mastodon.social/tags/wallpaper" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>wallpaper</span></a> <a href="https://mastodon.social/tags/creativeToots" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>creativeToots</span></a> <a href="https://mastodon.social/tags/gameDev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gameDev</span></a></p>
screwlisp<p><a href="https://gamerplus.org/tags/leonardoCalculus" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>leonardoCalculus</span></a> <a href="https://gamerplus.org/tags/Sandewall" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Sandewall</span></a> <a href="https://gamerplus.org/tags/programming" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>programming</span></a> <a href="https://gamerplus.org/tags/objectOriented" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>objectOriented</span></a> <a href="https://gamerplus.org/tags/simulation" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>simulation</span></a> <a href="https://gamerplus.org/tags/lisp" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>lisp</span></a> <a href="https://gamerplus.org/tags/commonLisp" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>commonLisp</span></a> </p><p>I feel like this article is one of those moments that is a monumental achievement for the writer themselves, but precedes adding glitzy picture making (which will eventually come too).</p><p>If you remember, I was recapitulating my somewhat failed <a href="https://gamerplus.org/tags/lispgamejam" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>lispgamejam</span></a> <a href="https://gamerplus.org/tags/gamedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamedev</span></a> . This time and in about half a week just now - I got the plant/insect/bird Breitenbergian Vehicle simulation workin'.</p><p><a href="https://screwlisp.small-web.org/lispgames/LCKR-completing-the-simulation/" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">screwlisp.small-web.org/lispga</span><span class="invisible">mes/LCKR-completing-the-simulation/</span></a></p>
Night Stroll Studio<p>Mentions of the <a href="https://mastodon.gamedev.place/tags/CityBuilder" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>CityBuilder</span></a> <a href="https://mastodon.gamedev.place/tags/RPG" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>RPG</span></a> Where Noble Plans Lie are a bit late for <a href="https://mastodon.gamedev.place/tags/WishlistWednesday" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>WishlistWednesday</span></a>, but it's still here!</p><p>On <a href="https://mastodon.gamedev.place/tags/Steam" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Steam</span></a> for <a href="https://mastodon.gamedev.place/tags/PC" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>PC</span></a>:<br><a href="https://store.steampowered.com/app/3187890/?utm_source=mastodon" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">store.steampowered.com/app/318</span><span class="invisible">7890/?utm_source=mastodon</span></a></p><p><a href="https://mastodon.gamedev.place/tags/WhereNoblePlansLie" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>WhereNoblePlansLie</span></a> <a href="https://mastodon.gamedev.place/tags/indiegame" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>indiegame</span></a> <a href="https://mastodon.gamedev.place/tags/indiegames" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>indiegames</span></a> <a href="https://mastodon.gamedev.place/tags/gamedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.gamedev.place/tags/indiedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>indiedev</span></a> <a href="https://mastodon.gamedev.place/tags/pixelart" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>pixelart</span></a> <a href="https://mastodon.gamedev.place/tags/jrpg" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>jrpg</span></a> <a href="https://mastodon.gamedev.place/tags/anime" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>anime</span></a> <a href="https://mastodon.gamedev.place/tags/pcgaming" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>pcgaming</span></a> <a href="https://mastodon.gamedev.place/tags/gaming" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gaming</span></a> <a href="https://mastodon.gamedev.place/tags/indie" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>indie</span></a></p>