theaaronstory<p>Back to the long form of blogging this time, talking about my current progress with procgen, and more importantly about values in gaming as it keeps popping up on my radar. Enjoy!</p><p><a href="https://mastodon.social/tags/gamedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.social/tags/indiedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>indiedev</span></a> <a href="https://mastodon.social/tags/horror" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>horror</span></a> <a href="https://mastodon.social/tags/indiegame" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>indiegame</span></a> <a href="https://mastodon.social/tags/freedemo" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>freedemo</span></a> <a href="https://mastodon.social/tags/earlyaccess" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>earlyaccess</span></a> <a href="https://mastodon.social/tags/submarine" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>submarine</span></a> <a href="https://mastodon.social/tags/casual" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>casual</span></a></p><p><a href="https://www.indiedb.com/games/deep-sea-claustrophobia/features/dsc-newsletter-160625" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="ellipsis">indiedb.com/games/deep-sea-cla</span><span class="invisible">ustrophobia/features/dsc-newsletter-160625</span></a></p>