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#blender

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duende<p>🚨 25% OFF SALE! 🚨</p><p>🔗 <a href="https://realduende.itch.io/yoink" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="">realduende.itch.io/yoink</span><span class="invisible"></span></a></p><p>Create stunning textures for your next game with Yoink! </p><p>🚀 Rip textures from images<br>🎨 Customize color palettes<br>🖼️ Tiling preview<br>🛠️ Lens correction<br>📷 RAW file support &amp; more!</p><p><a href="https://furry.engineer/tags/gamedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamedev</span></a> <a href="https://furry.engineer/tags/pixelart" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>pixelart</span></a> <a href="https://furry.engineer/tags/indiedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>indiedev</span></a> <a href="https://furry.engineer/tags/itchio" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>itchio</span></a> <a href="https://furry.engineer/tags/blender" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>blender</span></a> <a href="https://furry.engineer/tags/godot" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>godot</span></a> <a href="https://furry.engineer/tags/unity" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>unity</span></a></p>
Ferodra<p>Aand a few beautyshots c:</p><p><a href="https://meow.social/tags/art" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>art</span></a> <a href="https://meow.social/tags/dragon" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>dragon</span></a> <a href="https://meow.social/tags/3d" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>3d</span></a> <a href="https://meow.social/tags/render" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>render</span></a> <a href="https://meow.social/tags/blender" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>blender</span></a></p>
BlenderNation<p>Bonsai v0.8.1 released with more BIM features</p><p>Bonsai v0.8.1 has been released! Bonsai is an add-on for Blender that provides native IFC and OpenBIM authoring for architects, engineers, and construction professionals.</p><p><a href="https://www.blendernation.com/2025/03/13/bonsai-v0-8-1-released-with-more-bim-features/?mtm_campaign=social&amp;mtm_kwd=mastodon" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="ellipsis">blendernation.com/2025/03/13/b</span><span class="invisible">onsai-v0-8-1-released-with-more-bim-features/?mtm_campaign=social&amp;mtm_kwd=mastodon</span></a></p><p><a href="https://mastodon.online/tags/blender" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>blender</span></a> <a href="https://mastodon.online/tags/blender3d" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>blender3d</span></a> <a href="https://mastodon.online/tags/b3d" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>b3d</span></a></p>
Randy<p>Flow! </p><p>What a stunning film, it was crafted entirely in Blender and with support of 3 countries! I'm happy catching it in theaters today! </p><p><a href="https://social.randyyy.eu/tags/Film" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Film</span></a> <a href="https://social.randyyy.eu/tags/Blender" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Blender</span></a> <a href="https://social.randyyy.eu/tags/european" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>european</span></a> <a href="https://social.randyyy.eu/tags/movies" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>movies</span></a> </p><p>5/5 ⭐️</p><p><a href="https://boxd.it/v1Ei" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="">boxd.it/v1Ei</span><span class="invisible"></span></a></p>
Dante Scanline<p>still working on game, continuing to not use social media except OOPS now... oh well<br><a href="https://autonomous.zone/tags/blender" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>blender</span></a> <a href="https://autonomous.zone/tags/unreal" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>unreal</span></a> <a href="https://autonomous.zone/tags/crpg" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>crpg</span></a></p>
Chris​‌​‬ Hayes‌​​​<p>Lol!<br><a href="https://fosstodon.org/tags/blender" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>blender</span></a> <br><a href="https://youtube.com/watch?v=UOwITtTbA3g" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">youtube.com/watch?v=UOwITtTbA3</span><span class="invisible">g</span></a></p>
stevefaeembra<p>Worked out how to do a 7 segment display in <a href="https://mapstodon.space/tags/blender" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>blender</span></a>, using geometry nodes.</p><p>It's a spaghetti tangle of noodles :) I think it resembles a digital electronic schema more than it does code. Nodes in reply.</p>
Jon Juarez<p><span class="h-card" translate="no"><a href="https://social.anartist.org/@germantr" class="u-url mention" rel="nofollow noopener" target="_blank">@<span>germantr</span></a></span> </p><p>Eso espero, es un poco como lo que ha ido ocurriendo con <a href="https://mas.to/tags/Blender" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Blender</span></a>, que la industría era reticente, pero año tras año ahí estaba el programa siendo accesible y manteniendo el tipo.</p>
Pierre Equoy<p><span class="h-card" translate="no"><a href="https://mastodon.social/@prokoudine" class="u-url mention" rel="nofollow noopener" target="_blank">@<span>prokoudine</span></a></span></p><p>Thanks for this, as usual!</p><p>A friend of mine asked if the whole production pipeline of Flow had been done in <a href="https://floss.social/tags/Blender" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Blender</span></a>, since the film is always presented as "Made with Blender". Do we know the whole software pipeline? Was the whole thing made with blender, indeed? (For instance, the editing and the post processing)</p><p> <span class="h-card" translate="no"><a href="https://mastodon.social/@Blender" class="u-url mention" rel="nofollow noopener" target="_blank">@<span>Blender</span></a></span></p>
rvstaveren<p>TIL: Flow was made with the <a href="https://mastodon.online/tags/OpenSource" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>OpenSource</span></a> software <a href="https://mastodon.online/tags/Blender" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Blender</span></a> ! <a href="https://en.wikipedia.org/wiki/Flow_(2024_film)" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">en.wikipedia.org/wiki/Flow_(20</span><span class="invisible">24_film)</span></a></p>
Dion Moult<p>Awesome video by <a href="https://mastodon.social/tags/IFCArchitect" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>IFCArchitect</span></a> about using <a href="https://mastodon.social/tags/Bonsai" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Bonsai</span></a> to create a chair in 15 minutes! <a href="https://www.youtube.com/watch?v=ez8Ly9bjAAk" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="">youtube.com/watch?v=ez8Ly9bjAAk</span><span class="invisible"></span></a></p><p><a href="https://mastodon.social/tags/openbim" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>openbim</span></a> <a href="https://mastodon.social/tags/opensource" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>opensource</span></a> <a href="https://mastodon.social/tags/freesoftware" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>freesoftware</span></a> <a href="https://mastodon.social/tags/blender" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>blender</span></a> <a href="https://mastodon.social/tags/b3d" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>b3d</span></a> <a href="https://mastodon.social/tags/ifcopenshell" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>ifcopenshell</span></a></p>
BlenderNation<p>A Simple Environment Challenge</p><p><a href="https://www.blendernation.com/2025/03/11/a-simple-environment-challenge/?mtm_campaign=social&amp;mtm_kwd=mastodon" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="ellipsis">blendernation.com/2025/03/11/a</span><span class="invisible">-simple-environment-challenge/?mtm_campaign=social&amp;mtm_kwd=mastodon</span></a></p><p><a href="https://mastodon.online/tags/blender" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>blender</span></a> <a href="https://mastodon.online/tags/blender3d" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>blender3d</span></a> <a href="https://mastodon.online/tags/b3d" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>b3d</span></a></p>
BlenderNation<p>Behind the Scenes: German Type VIIc U-Boat</p><p>Dive into this article as Denis Rakarić breaks down his journey of modeling a detailed Type VIIc submarine. From historical accuracy to procedural texturing, he shares the challenges, techniques, and lessons learned along the way.</p><p><a href="https://www.blendernation.com/2025/03/10/behind-the-scenes-german-type-viic-u-boat/?mtm_campaign=social&amp;mtm_kwd=mastodon" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="ellipsis">blendernation.com/2025/03/10/b</span><span class="invisible">ehind-the-scenes-german-type-viic-u-boat/?mtm_campaign=social&amp;mtm_kwd=mastodon</span></a></p><p><a href="https://mastodon.online/tags/blender" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>blender</span></a> <a href="https://mastodon.online/tags/blender3d" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>blender3d</span></a> <a href="https://mastodon.online/tags/b3d" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>b3d</span></a></p>
BlenderNation<p>Rigging a Tow Truck in Blender</p><p>LuckyChris shows how to rig a mechanical object. His tutorial provides a step-by-step guide to rigging and animating a tow truck in Blender, focusing on bone creation, constraints, and animation techniques.</p><p><a href="https://www.blendernation.com/2025/03/10/rigging-a-tow-truck-in-blender/?mtm_campaign=social&amp;mtm_kwd=mastodon" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="ellipsis">blendernation.com/2025/03/10/r</span><span class="invisible">igging-a-tow-truck-in-blender/?mtm_campaign=social&amp;mtm_kwd=mastodon</span></a></p><p><a href="https://mastodon.online/tags/blender" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>blender</span></a> <a href="https://mastodon.online/tags/blender3d" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>blender3d</span></a> <a href="https://mastodon.online/tags/b3d" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>b3d</span></a></p>
Markus Feilner<p>I guess I'm preaching to the choir, but did you know that: <br>"Zilbalodis created Flow on Blender, an open-source software that enabled him to animate the animals as CGI wireframe models and paint in his backgrounds of forested hills and drowned cities."</p><p><a href="https://mastodon.social/tags/opensource" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>opensource</span></a> <a href="https://mastodon.social/tags/linux" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>linux</span></a> <a href="https://mastodon.social/tags/blender" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>blender</span></a> <a href="https://mastodon.social/tags/oscar" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>oscar</span></a> <a href="https://mastodon.social/tags/cat" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>cat</span></a> <a href="https://mastodon.social/tags/flow" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>flow</span></a> </p><p><a href="https://www.theguardian.com/film/2025/mar/09/animation-oscars-flow-memoir-of-a-snail-wander-to-wonder" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="ellipsis">theguardian.com/film/2025/mar/</span><span class="invisible">09/animation-oscars-flow-memoir-of-a-snail-wander-to-wonder</span></a></p>
phryk 🏴<p>Opening up <a href="https://mastodon.social/tags/blender" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>blender</span></a> once again because I wanted to do some simple modelling and becoming immediately completely demotivated because the UI changed again and I again cannot figure out a single fucking thing.</p><p>I have been coming back to blender for over a decade now, they regularly throw away and redo their UI and every single time it's still so shitty you can't figure out the most basic shit with it.</p><p>It's truly amazing how consistently blender has the *literal* worst UX on the planet.</p>
4c31 🐏<p>I love how Flow has become an inspiring example for learning Blender.</p><p>- Should I learn Blender? Is it any good?<br>+ Yes! Just look at Flow, an Oscar-winning film animated in Blender :)</p><p><a href="https://mastodon.social/tags/blender" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>blender</span></a> <a href="https://mastodon.social/tags/foss" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>foss</span></a> <a href="https://mastodon.social/tags/oscar" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>oscar</span></a> <a href="https://mastodon.social/tags/flow" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>flow</span></a></p>
Aaron<p>Any recommendations for learning hard surface modeling for beginners using <a href="https://mastodon.social/tags/Blender" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Blender</span></a> 4.0+? The majority of courses I've found are for older versions of Blender. </p><p>Videos or e-books, free or paid.</p>
Dudley Storey"M O O N"<br> <br> A 3D recreation in Blender of a photo I took last year, using lunar DEM data from NASA's Goddard Space Center.<br> <br> <a href="https://pixelfed.social/discover/tags/3D?src=hash" class="u-url hashtag" rel="nofollow noopener" target="_blank">#3D</a> <a href="https://pixelfed.social/discover/tags/B3D?src=hash" class="u-url hashtag" rel="nofollow noopener" target="_blank">#B3D</a> <a href="https://pixelfed.social/discover/tags/Blender?src=hash" class="u-url hashtag" rel="nofollow noopener" target="_blank">#Blender</a> <a href="https://pixelfed.social/discover/tags/Blender3D?src=hash" class="u-url hashtag" rel="nofollow noopener" target="_blank">#Blender3D</a> <a href="https://pixelfed.social/discover/tags/photoreal?src=hash" class="u-url hashtag" rel="nofollow noopener" target="_blank">#photoreal</a> <a href="https://pixelfed.social/discover/tags/blendercycles?src=hash" class="u-url hashtag" rel="nofollow noopener" target="_blank">#blendercycles</a> <a href="https://pixelfed.social/discover/tags/blendercommunity?src=hash" class="u-url hashtag" rel="nofollow noopener" target="_blank">#blendercommunity</a> <a href="https://pixelfed.social/discover/tags/blenderrender?src=hash" class="u-url hashtag" rel="nofollow noopener" target="_blank">#blenderrender</a> <a href="https://pixelfed.social/discover/tags/moon?src=hash" class="u-url hashtag" rel="nofollow noopener" target="_blank">#moon</a> <a href="https://pixelfed.social/discover/tags/space?src=hash" class="u-url hashtag" rel="nofollow noopener" target="_blank">#space</a> <a href="https://pixelfed.social/discover/tags/spaceart?src=hash" class="u-url hashtag" rel="nofollow noopener" target="_blank">#spaceart</a> <a href="https://pixelfed.social/discover/tags/astronomy?src=hash" class="u-url hashtag" rel="nofollow noopener" target="_blank">#astronomy</a>
Oliver Giel · GIEL Bildwelten<p>Ist doch schön zu sehen, dass man auch mit Open-Source-Software einen Oscar holen kann. </p><p>Ein Animationsfilm, der komplett mit <a href="https://mastodon.social/tags/Blender" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Blender</span></a> erstellt wurde. </p><p><a href="https://www.slashcam.de/news/single/Oscar-fuer-mit-Blender-produzierten-Animationsfilm--19153.html" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="ellipsis">slashcam.de/news/single/Oscar-</span><span class="invisible">fuer-mit-Blender-produzierten-Animationsfilm--19153.html</span></a></p><p><a href="https://mastodon.social/tags/opensource" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>opensource</span></a> <a href="https://mastodon.social/tags/aniamtion" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>aniamtion</span></a></p>