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#pinball

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IT'S HERE! PINBALL SPIRE IS OUT ON #SWITCH! 🥳🎉✨

Join our hero Pip on an exciting journey to uncover the secrets of a mysterious spire in a game that blends the thrill of #pinball with classic action-adventure!

Grab it now with a launch discount!
🎮 nintendo.com/us/store/products

Trailer on YouTube:
youtube.com/watch?v=xIsBmXRWfB

Please share! TY 🥰

www.nintendo.comPinball Spire for Nintendo Switch - Nintendo Official SiteBuy Pinball Spire and shop other great Nintendo products online at the official My Nintendo Store.

This is a reoccurring bug in Stern Pinball's James Bond. After finishing a villain mini wizard mode, the game kills the flippers and collects the balls, as it's supposed to, but then gives a ball but does not enable the flippers. Now you have a situation that you have a live ball, but can't do anything with it. The situation fixes after a drain, but since there's no ball save, it's a lost ball which hurts a lot if you're down to your last one and the actual end is near.

Big news, everyone! Pinball Spire is coming to Nintendo Switch! 🤩

Climb to the top of a mysterious spire using special abilities and the mechanics of #pinball. Play at your own pace with the handy Focus ability that lets you slow down time and aim your shots! 🧙✨🎯

Check out the trailer:
youtube.com/watch?v=0LcQEVZvgY

And pre-order the game with a limited-time discount:
➡️ nintendo.com/us/store/products

(Boosts greatly appreciated!)

Data-East/Sega Version 3B platform is an interesting beast. When Data-East first came up with a pinball machine that had a dot matrix display, their approach was to make the display board an autonomous thing that just listened for commands from the CPU board. All the animations and stuff are run locally.

The original one had a 6809 on it like the main CPU board has too, but when they went from 128x16 and 128x32 displays to the huge 192x64, they needed a bit more muscle to handle it.

So the new version of the display board runs with a 68000. In a lot of animations the difference is pretty noticeable with the huge framerate increase and all kinds of creative transitions between the animations.

4 games were released with this platform: Maverick, Frankenstein, Batman Forever and Baywatch. It was in production for less than a year, from fall 1994 to summer 1995.

After that Sega downgraded back to 128x32 displays and a 6809 CPU.

Found this fun project:

A user called 𝐩𝐨𝐧𝐨𝐩𝟏 has detailed their project - a #3DPrinting virtual #pinball machine all powered by their #SteamDeck

Some details:

⚪ Uses a 16" uperfect portable monitor
⚪ All connected to a cheap arcade USB encoder from AliExpress.
⚪ Everything connected to jsaux dock. 1 USB is arcade buttons, 1 is haute board and 1 is monitor for power

makerworld page detailing the project here:

makerworld.com/en/models/13337

In 1976, Sesame Street had a segment in rotation called “Pinball Number Count.” The music is captivating, hopping between 4/4, 4/3, and 5/4 time signatures. And the animation is bursting with color and life. It has forever lived in my head.

Fun fact 1: the song counts to 12, but there were only 11 segments.

Fun fact 2: the vocals were provided by The Pointer Sisters.

More:
en.wikipedia.org/wiki/Pinball_

I recently posted a video of Stern's painted light bulbs and mentioned the bulb condoms Williams used. Naturally I was asked to show the condoms!

So here's the difference. Williams put these silicone filters over theirs to change the color. While I'm pretty hardcore Williams fan, I somehow always liked how the painted incandescent bulbs look like.

Here we go, the first production version of the Who Dunnit's 3D printed reel. In the end, 7 different prototypes were made, zeroing in on the shape and then the transparent material. Naturally also learned about designing stuff with FreeCAD while doing it.

Seen in this video is the 2 part model, where the hub and wheel part are printed separately so no support is needed. Before this I also quickly tried on the one piece version but didn't put decal on it.

In the end I reused the old decal as it came off in good shape and it seems to stay on the reel just fine.

All in all, this was a fun project that taught me a lot. Next I'll probably go back to tackling the modified Road Show project when I have the extra time.

The Who Dunnit #pinball machine slot machine reel project appears to be a success. This part seems to be difficult to find around here and even when repros are available in the US, these cost over $100 to import here, which I find a bit steep for a plastic piece this simple, so I made my own.

I'll release a video soon about the whole project and how the finished product looks installed in the game.

The model is now available here for #3dprinting:

thingiverse.com/thing:6976697

ThingiverseWho Dunnit slot machine reel (03-9410 compatible) by apzpinsWho Dunnit pinball machine's slot reel. This is exact fit for the original with completely original support and mounting part.Two versions are included, single piece and two piece.Single piece is intended to be printed with the hub part of the reel pointing downwards and support around it. This is the recommended version.Two piece version does not need support at all, but you have to glue the center to the reel. Super glue seems to work fine, use enough so it won't break apart. This version differs from the single piece only in one place, the spot where the hub is inserted to the reel body. The hole in the center is 0.4mm larger than the hub piece to make it easier to assemble. Naturally this has to be printed out of transparent filament. Formfutura's HDglass clear PETG worked the best for me, I'm curious to see what other filaments work. It does not need to be glass-like, but parts of the decal are transparent and the lamp is expected to shine through them. 0.4mm nozzle seems optimal for the transparent material. Make sure the slicer considers the outer ring a single nozzle width area.This needs a metal threaded insert in the hub, the hole is for 4mm insert and it can be up to 10mm tall, so you can use almost any type of insert.The decal can be peeled off the original usually intact with enough glue residue to keep it on the print. I'd recommend a small piece of transparent tape at the end.Then mounting this, be sure to spin it by hand once to see it runs freely and does not touch the opto switch, adjust the position on the stepper motor axle as needed.There's no need to worry about the temperatures inside the game, the lamp inside the reel is rarely on and is far enough not to heat the plastic.

Guardians of the Galaxy, Stern 2017.

I remember the Finnish league game where this thing was premiered around here. It's such a pretty and colorful game, looking sharp down to the screen animations.

As a game it isn't super deep for its era, but it's passable with multiple mini wizard modes and stuff.

Technically it's so and so, with the Groot's Jaw being constant headache because of bad electrical design.