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#ComputationalMechanics

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Hello, world! Wait, for a nonlinear simulation #python package? If you'd like to use FElupe for your #hyperelastic #simulation but don't know where to start & too lazy to read the docs, you may use the hello_world() function to print a minimal-working example to the console.

Initially, I wasn't sure if that kind of function really makes sense. But it turns out that I'm using this one quite frequently. 📝 (shhh! Author here... 🤓)

github.com/adtzlr/felupe

Working on nested triply periodic lattices. Here a Gyroid levelset image is created and two interwoven/complementary surfaces are obtained by constructing isosurfaces for the same positive (white) or negative level (red). In the animation the levelset level is adjusted so the surfaces "shrink away" from each other.

More on Gyroids: en.wikipedia.org/wiki/Gyroid)

Coming soon to #Comodo #Julialang #opensource

Let's talk about #SmoothedParticleHydrodynamics (#SPH for short, even though you'll see #sph_ used on other sites, because #SPH also has a very common, very not-safe-for-work meaning …).

Why should we talk about it? Because it's relatively less known than other numerical methods, possibly undeservingly so, and because I love it.

So what is it? SPH is a Lagrangian meshless numerical method primarily used for #ComputationalFluidDynamics (and more recently also #ComputationalMechanics).