#OpenStreetMap #3Drender
with #RustLang and #BevyEngine :
Buildings around St. Pauls
#London #UK #Europe
#OpenStreetMap #3Drender
with #RustLang and #BevyEngine :
Buildings around St. Pauls
#London #UK #Europe
The "OSM-Toolbox" should be usable with any #Rust #3DRender. Firstly the #Bevy #bevy_engine was used. Just as a 3D renderer or fully including the Asset loader to access tie OSM API. And only the last one builds to #wasm
Now I used a renderer, I did know: #Rend3
As it is archived, it had some high-ups, then it was done in little hours.
But no WASM build yet Like with plain rust: How to build wasm with async main? Any help would be appreciated!
Do you like another renderer? Let's use it!
#introduction
Hi, it's me -karlos-
https://mindly.social/@karlos
I like #Rust and #OpenStreetMap and #3Drender, so my new project is the a toolbox in #RustLang to create apps for #OSM
The example is an OSM-Building-Inspector (OBI)
The repository is (yet) on GitHub: https://github.com/DerKarlos/obi
You may, most times, be able to test OBI at
https://www.osmgo.org/bevy.html?way=369161987
It's all very Beta! It needs >30 seconds to load, firstly only after a reload.
Put the OSM way ID, you would like to inspect. Use arrow keys.
Because it was so much fun I refined the #colorPalette from yesterday and made a new #diorama
... And I learned that I have no idea of how to model a car
Perhaps this will become a series. Any ideas of what to try next?
With all the stuff happening in my life right now, I didn't had time for any game dev or art stuff lately...
So today I created a gradient #colorPallet with a program I made in #godot and tested it in two simple #lowPoly scenes which I created in #blender3d
I almost forgot how much fun it makes. And I really like the end result. Gradient Textures with low poly looks so pretty if you ask me
https://www.cgtrader.com/3d-models/furniture/lamp/desk-lamp-3d-model-5bc7d742-357c-4058-ad53-e94ff5d79cfe #3DModels #PBRTextures #Blender3D #GameAssets #3DPrinting #3DArt #BlenderModels #3DArtist #GameDev #LowPoly #IndieDev #CGTextures #3DRender #3DModeling #3DPrintingCommunity #3DAnimation #DigitalArt #BlenderCommunity #3DGameAssets #TexturePack
Primary Color Arrangement (2025)